Cowchip Rules

Introduction:

The Cowchip Auction league is a 12 team non-keeper league that is performance based and uses a decimal scoring system. There are no divisions in the Cowchip League.  The cost of the league is $200 per year per team. All money is paid back each year. 6 out of the 12 teams each year will win prize money. The Cowchip Auction league utilizes an auction draft each year to draft its players. This format gives every team in the league the opportunity to acquire the players that they want. Each team has a 16 player roster and plays a 13 week regular season with (4) three team divisions. At the end of the regular the top 6 teams in the league compete the Cowchip Playoffs. Teams in the Cowchip Auction league use a flexible roster for RB’s/WR’s along with a SuperFlex option. The entire league is very flexible in terms of the positions that you have and the type of team that you want to build. It is up to you to figure out how to build the best team in the league. Will you have what it takes to become the “King Cowchip”?

Rosters:

Each Cowchip franchise is allowed a roster limit of 16 players. Each team can have any combination of positions included on their roster, but teams are limited to only having 3 QB’s on their roster. There is no injured reserve in the Cowchip Auction Football League.

Schedule:

The commissioner will post and email a league schedule before the start of the regular season.  There is a 13 week regular season in the Cowchip Football League and a 4 week playoff schedule. The playoff format is a tournament style where the top 2 seeds get byes in Round 1. Each round of the playoffs the Highest Remaining Seed is matched up with the Lowest Remaining Seed.  The Cowchip Championship and 3rd Place matchups are a combination of points scored by the teams in Weeks 16 and 17, making the title matches 2 weeks long for maximum excitement.

The Auction:

The draft will be held on the league website. Each team has $100 available to them to auction a total of 16 players. Each franchise must auction all 16 spots on their team, no exceptions. The default value for players called out in the auction is $1 and bidding must be done in $1 increments. The league site decision on bids is final. There is no trading of players during the auction and no trading of auction dollars. There are no waivers during the auction.  Teams are not allowed to have more than 3 QB’s on it’s roster at anytime.

Starting Lineups:

Each team must turn in a starting lineup of the following positions:

1 QB
2 RB
2 WR
1 TE
1 WR/TE
1 SuperFlex (QB/RB/WR/TE)
1 K
1 DEF/ST

Teams must have their starting lineup in place by game-time of each player’s game. A maximum of 3 QB’s are allowed on a roster at anytime.

Scoring:

Players score points as follows, with a decimal scoring format:
All Players except DEF/ST:

Passing Touchdown: 4 points
Each 25 yards passing: 1 points
Any Touchdown Scored: 6 points
Receptions: 0.5 points
Each 10 yards rushing or receiving: 1 point
Yardage Bonus:  300 yards passing:  3 points
Yardage Bonus:  100 yards rushing, 100 yards receiving, 400+ yards passing:  5 points
Yardage Bonus:  200+ yards rushing, 200+ yards receiving:  7 points
2-Point Conversions: 2 points
Interceptions Thrown: Minus 2 points
Fumbles Lost: Minus 2 points
Fumble Recovered for a TD:  6 points

Kickers Only:

PAT: 1 point
Missed PAT:  -1 point
Field Goal (0-39 yards:  3 points), (40-49 yards:  4 points), (50+ yards:  5 points)
Missed Field Goals (0-39 yards: -3 points), (40-49 yards: -2 points), (50+ yards: -1 point)

DEF/ST Only:

All Defensive TD’s: 4 points
Blocked Kicks:  3 points
Blocked PAT:  1 point
Special teams scores (kickoff/punt return TD): 6 points
Safety: 5 points
Sack:  1 point
2 Pt Return:  2 points

Trades:

A team can make any trade with any other team in the league. The league trade deadline for 2017 is November 18th.  The league website will put each trade up for a league wide poll.  The poll will be active for 24 hours from when the trade was accepted by the owners.  6 reject votes will automatically veto the trade. If after 24 hours, there are not 6 reject votes the trade will be accepted and processed by the league software.

Free Agents:

Teams can pick up as many free agents as they want each week. Waivers begin after the draft and run every day throughout the season and through the playoffs.  After this free agent draft is run, free agents can be picked up on a first come, first serve basis the rest of the week.  Players are on waivers for 1 day, during this time the waiver order is used.  This waiver order does not reset each week.  The teams that have been eliminated from playoffs are ineligible from bidding on free agents.  If teams are found to be excessively using the waiver wire to reset players, the commissioner reserves the right to take appropriate action.

Playoffs:

After the season is over the top 6 teams in the league are eligible for the Cowchip Playoffs. The 4 division winners are automatically playoff teams along with the next two best records.  Standings are determined by this:

#1: Winning %
#2: Total Points
#3: Head to Head Record
#4: Total points scored the last 3 weeks
#5: Random Dice Draw

The playoffs are a simple 6 team tournament as shown:

Team 1 vs BYE
Team 4 vs Team 5

Team 2 vs BYE
Team 3 vs Team 6

Each round of the playoffs the Highest Remaining Seed is matched up with the Lowest Remaining Seed. There is a 3rd place game for the two semi-final losing teams.

Fees:

The fee to compete in the Cowchip Auction League is $200. 100% of the money is paid back to the league in prizes. All fees must be paid to the commissioner before a team is allowed to compete. There are no transaction or any other fees required for the Cowchip Football League. The prize structure is shown below:

Prizes:

The prizes are paid out as follows:

King Cowchip Winner: $600
King Cowchip Runner-Up: $400
3rd Place Winner: $200

Playoff Seeds:

#1: $300
#2: $300
#3: $200
#4: $200
#5: $100
#6: $100

The league uses LeagueSafe for collecting and distributing fees and prizes.

Final Comments:

The commissioner reserves the right to alter or change any rules in the best interests of the league. This league requires a commitment and participation from each owner. The Commissioner’s work very hard to make this one of the best fantasy football leagues on the internet, make sure to turn your lineups in according to the rules, and have fun. Any owner that violates the league rules is subject to expulsion from the league without a refund of league fees. Any owner that is deemed inappropriate to the enjoyment of the league by the commissioner’s will be subject to expulsion from the league without a refund of league fees.